Gamabu: the Onepoint group’s brand dedicated to serious games

In our society, to cope with the accelerating pace in business and the growing need for training, serious games are the ideal solution. They help accelerate training to adapt to the fast-changing market, serve as a perfect tool to multiply training across all employees, and help capture the attention of already overburdened staff.

Gamabu, Onepoint’s serious game brand, allows companies to train employees on sensitive and complex topics in an efficient, fast, and effortless way.

Onepoint develops games through a multidisciplinary team of scriptwriters, designers, developers, and R&D researchers who combine their expertise to create turnkey games or tailor-made serious game projects. Our serious games are a clever mix of scenario, educational content, game mechanics, and quizzes, designed to maximize participant engagement and retention of educational concepts. They make the employee an active participant in their training for an efficient, fast, and effortless learning experience.

Priority themes to address current challenges

Enhancing data protection with GDPR Challenge

Companies are increasingly aware of the challenges related to data protection and cybersecurity. However, raising employee awareness about these issues remains a significant challenge. Our serious game GDPR Challenge offers an innovative solution to train employees on best practices for data protection in a fun and interactive way. Through realistic and immersive scenarios, participants face real situations where they must make informed decisions to avoid privacy violations. This serious game helps reinforce employees’ skills and vigilance regarding data protection, contributing to securing sensitive information within companies.

Promoting cybersecurity with Cybershield

With the increase in cyberattacks and threats, cybersecurity has become a major concern for businesses. Our serious game Cybershield focuses on cybersecurity, offering an interactive approach to train employees on best practices for protecting IT systems. Through realistic simulations and virtual attack scenarios, participants learn to recognize signs of an attack, adopt secure behaviors, and react appropriately in case of an incident. This serious game helps develop cybersecurity skills within companies, thereby strengthening their resilience against cyber threats.

Raising awareness of work-life balance with Work in Balance

Employee well-being is an increasing concern in the professional world. Our serious game Work in Balance can play a key role in promoting well-being at work by raising employees’ awareness of best practices and helping them develop social and emotional skills. For example, interactive games can be used to teach stress management techniques, improve communication, or even foster team cohesion. These games allow employees to explore virtual situations and receive immediate feedback, which enhances their learning and personal development. This serious game contributes to creating a healthier and more productive work environment.

Cases and feedback from clients on their implementation of Gamabu serious games

A. For a hotel group, Gamabu offered the personalized Cybershield game. The hotel group faced an increase in cybersecurity risks and wanted to train all of their employees (2,250 people) to reduce the risk of attacks. They also had in mind the new ISO 27001 standard, which requires entities to raise awareness about cybersecurity issues.

This 1-hour game engaged all employees involved in the training by challenging their knowledge with no less than 12 missions to complete. This created excitement within the teams, as everyone wanted to increase their score and optimize their ranking within the game! It made the training popular and especially applied daily by all employees.

“Gamabu allowed us to easily scale and quickly roll out training.”

B. The GDPR Challenge game was deployed within an insurance company with 1,300 employees. The primary objective was to raise awareness among a large number of people, quickly, about data protection for the company’s mandatory compliance on the subject.

This 1-hour game, consisting of 10 missions, guided employees through the different types of data, their protection, their role, and their responsibilities on the subject. Internal competitions were even created so that the best participants could win prizes! There’s nothing better than self-challenging and validating training.

“This game allowed each learner to take ownership of their training.”

For more information about Gamabu: https://www.gamabu.com/

Contact: Domitile MILLOT d.millot@groupeonepoint.com